The six-day week: what happens on each day
The six-day week: what happens on each day: Day of the week — 1 of 6; Event — PR Machine loads.
Each day's event and where it happens
Day | Event | Where | Only on this day |
|---|---|---|---|
Gluttony | A PR Machine load raises the zombie limit | PR Machine | Yes |
Sloth | Battles | Each battle's start point | Yes, with the exceptions listed under Sloth |
Lust | Green Scrolls to Linda for new people, looter orders with Davy the Dagger | Dockside Club | Yes |
Envy | One use of the Resurrection device raises every prepared Resurrection Table | Resurrection Lab | Yes, or any day while God of the storms lasts |
Pride | Town orders accepted, the Warehouse crates paid out, traders' Likes caps reset | Order board, Town Warehouse | Yes, except from the first visit to the order board until the end of the next Pride |
Wrath | Mass: one sermon | Church | Yes, except the first sermon in Holy Moly! |
What each day does
- Day of the week
- 1 of 6
- Event
- PR Machine loads
- Requires
- Charged hypno-devices, Newspapers or both, depending on the program
- Wheel centre picture
- Unlocked when Congregation Trouble is completed
What each day does
How it works
Related pages
- Graveyard quality How skulls and wreaths score a grave, every headstone and decoration, and what the score pays.
- Zombies How zombies look, resurrection on Envy, collars, masteries, perks, jobs and the zombie limit.
- Energy and insanity What costs energy, what causes insanity, and every food and drink with its values.
- Money and trading Bronze, silver and gold, trader purses, town orders on Pride, Likes caps and the sources of income.
- Tech points Red, green and blue points: what the tree costs and where each colour comes from.
- FAQ Short answers with exact numbers: days, recipes, saving, zombies and fast travel.
- Pre-order bonus Where the Sauna and the platform outfit are, and what they do.