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Graveyard Keeper 2 FAQ

Graveyard Keeper 2 FAQ: Mass schedule: Day — Wrath; week day 6; Battle timing and victory: Usual start day — Sloth.

The mechanics pages

Wiki sections

Mass schedule

Day
Wrath; week day 6
Venue
Church
Frequency
1 sermon per Wrath
Rewards
Faith; money

Battle timing and victory

Usual start day
Sloth
Any-day battles
Break Through to the Port; Sewer Brawl I; Sewer Brawl II; Break Through to the Bathhouse Basement; Sewerena (The Sewer Arena)
First-battle window
Any day after Herbert delivers the red banner before the first battle, through the end of the next Sloth
Usual victory condition
All enemy flags captured and held through battle end
Battles without enemy flags
Market Square Purge; Operation POTATO: Part II; Final Battle; Sewerena (The Sewer Arena)
Victory without enemy flags
Defend the base until the final wave ends

Resurrection timing

Normal day
Envy
Device activation
1 zombie for each prepared Resurrection Table per use
Lab power recovery
At the very end of the next Lust after activation
Override prerequisite
Successful Prayer for Storms → God of the storms
Override duration
Any day; unlimited activations while God of the storms is active

Town order cycle

Normal acceptance day
Pride
First board visit
Acceptance remains available through the end of the next Pride
Eligible storage
Crates in the Town Warehouse and Warehouse Cellar
Order progress
Stored goods count on arrival, against accepted orders
Unallocated goods
Sold for base price at the start of each Pride
Likes payout
Collect the completed order at the order board
Repeatable orders
Available again from the next Pride

Graveyard expansions

First unlock
Certificate, Please quest
Progression
Each expansion unlocks the following one
Construction desk
Graveyard Blueprint Desk
Expand graveyard I
12 Piece of stone
Expand graveyard II
12 Polished Stone
Expand graveyard III
24 Polished Stone
New-ground buildings
Allowed by graveyard modules unlocked in the tech tree

Pre-order rewards

Sauna
Across the bridge
Costume
Dresser in the Keeper's house
Dresser with mirror
Build after unlocking Suit Up!

Stone recipes

Stone Polishing
4 Piece of stone + 1 Melted Fat + 2 Sand → 4 Polished Stone; Stonemason's Workbench
The Concept of Stone
2 Stone + 4 Wood wedge → 4 Piece of stone; Stonemason's Workbench

Ingot recipes

Bronze Melting
3 Bronze Scrap + 20 Fuel → 2 Bronze Ingot; Furnace I or Furnace II
Bronze Forge
3 Copper Nugget + 1 Tin + 20 Fuel → 4 Bronze Ingot; Furnace I or Furnace II
Smithy: Hammer
1 Iron Ore + 1 Coal → 1 Iron Ingot; Smithy I or Smithy II
Iron Forge
3 Iron Ore + 30 Fuel → 3 Iron Ingot; Furnace II

Sermon unlock

Quest milestone
First ceremony at the end of Holy Moly!
First ceremony
Any day
Later ceremonies
Church; each Wrath
Rewards
Faith; money

Zombie sources

Sweet Dreams
Plague Doctor; first 2 zombies
Friendship Written in the Stars
Gunter; 3 zombies
Further zombies
Resurrect corpses on a Resurrection Table
Corpse requirement
All 6 vital organs present
Reagent
1 Reanimation Liquid
Collar requirement
Collar must permit the corpse's red-skull count
Timing
Envy, or while God of the storms is active

Zombie work requirements

Mastery
At least the recipe requirement
Mastery boost
A tool associated with the mastery raises it
Station tool
Hold the required axe, pickaxe, hammer or shovel when the station needs one
Materials
Delivered by a zombie assigned to the area's Zombie Supplier Station
Factory connection
Conveyor belts between stations

Zombie limit

Limit value
Resurrection Lab quality
Resurrection permission
Above-limit counts do not block resurrection
Count checks
PR Machine program starts or ends; God of delusions ends
Above limit
Excessive zombies debuff
Debuff effect
Lower sermon income
At or below limit
Remove Excessive zombies at a count check
Temporary increase
Load PR Machine on Gluttony; higher limit for 1–5 weeks

Station upgrades

Unlock method
Tech tree; then construct the station or extension
Examples
Furnace II; Woodworking Workbench II; Tool Rack
Stone headstones and fences
Tool Rack on the Stonemason's Workbench
Marble headstones and fences
Fine Tool Rack on the Stonemason's Workbench

Moving buildings and refunds

Move method
Remove and place again; no direct move
Finished buildings: half refund
42 of 78 buildings; exactly half the materials
Finished buildings: full refund
14 of 78 buildings; full material cost
Cancelled construction: full refund
77 of 78 buildings; full material cost

Renewable resources

Production condition
Zombie-operated; no ingredient consumption at these stations
Zombie Stone Quarry
1 Stone
Zombie Marble Quarry
1 Marble
Zombie Miner
1 Iron Ore + 2 Coal
Zombie Miner bonus
Magpie’s Eye zombie perk: 10% Gem chance
Lumberjack stand
1 Log + 2 Stick

Save trigger

Automatic save
After the Keeper sleeps
Exception
Opening scripted sleep does not trigger this save

Energy and insanity

Energy recovery
Food; drinks; sleep
Sleep and insanity
−20 insanity only when sleep ends Lack of sleep
Drink examples for insanity
Wine; ciders
Maximum energy
100 − insanity

Fast-travel milestones

Total
11
Activation
Once per milestone, at its own location
Travel condition
Both origin and destination milestones activated

Skulls and scoring

Grave score inputs
Wreaths from the headstone and fence
Red skulls in a grave
Cancel wreaths
White skulls in a grave
Cap the grave score
Red skulls in a zombie
1 perk slot per red skull

Likes and their limit

Likes sources
Town Gratitude; special-item trading; completed town orders
Green Scrolls
One-time reward for restoring a Town house
Recruitment
Linda accepts Green Scrolls to attract new people
Recruitment day
Lust; first “New people?” request is exempt
Limit increase
New people raise Town quality, which raises the maximum Likes

Graveyard quality rewards

Payout condition
Successful sermon at Mass; amount depends on prayer
Per quality point
5–30 bronze
With Performer
6–36 bronze per quality point
Quality improvements
Grave headstones and fences; decorations; cleared graveyard