Alchemy in Graveyard Keeper 2
Browse listed alchemy ingredients and recipes, check laboratory, technology and rune requirements, and see a listed Reanimation Liquid combination.
Alchemy recipes, runes and Reanimation Liquid
Browse the ingredient and recipe catalogues on this page. Check a recipe row for its minimum laboratory level, then open the mixture's detail to confirm its unlocking technology and red, green and blue rune requirements. These catalogues show the recipes and materials listed in the current source snapshot.
One listed Reanimation Liquid mix
Reanimation Liquid requires Laboratory II, the Reanimation Liquid technology, and a total of 2 red, 1 green and 4 blue runes. One listed three-ingredient combination is Tin, Peat and Night Flower. The ingredient runes add up: Tin contributes 2 red and 1 blue, Peat contributes 1 green and 1 blue, and Night Flower contributes 2 blue. Check the recipe detail for the other combinations recorded in the snapshot.
This combination is one listed example. The source data does not establish that other ingredients can be substituted freely or that every mix yields a fixed amount of liquid. The linked zombie guide explains its role in resurrection.
Distinguish the Formulation Bench
The Formulation Bench is a separate crafting station from the alchemy laboratory. Its build cost is 4 Wooden Planks, 4 Bronze Details and 1 Polished Bronze, and Church Lighting I unlocks it. Its building requirements are separate from the Laboratory II requirement for Reanimation Liquid.
Based on the Wikily snapshot reviewed September 27, 2026; wording updated September 29, 2026. This is a source summary, not a new in-game test. Details and game conditions may change: source page · data method
Every formula
Dream Dust
Other formula
Paint
Other formula
Lacquer
Other formula
Healing Potion
Battle potion
Damage Potion
Battle potion
Zombie Motivator Potion
Battle potion
Zombie Motivator Potion II
Battle potion
Berserker Potion
Battle potion
Weak growth elixir
Other formula
Preservative
Other formula
Healing Potion II
Battle potion
Damage Potion II
Battle potion
Berserker Potion II
Battle potion
Rich growth elixir
Other formula
Explosive Dust
Other formula
Spices
Other formula
Healing Potion III
Battle potion
Organ Improver
Other formula
Damage Potion III
Battle potion
Zombie Motivator Potion III
Battle potion
Miracle growth elixir
Other formula
Third Eye Salt
Other formula
Berserker Potion III
Battle potion
Reanimation Liquid
Other formula
Every ingredient and its runes
Clay
Red
Flesh
Red
Sand
Red
Berry
Green
Leaf
Green
Stick
Green
Water
Green
Blueberry
Blue
Blood
Blue
Seed oil
Blue
Flax
Mixed
Flour
Green
Swamp mushroom
Green
Onion
Green
Tooth
Mixed
Stone
Red
Red Mushroom
Red
Every ingredient and its runes
30 of 30 entries
Name | Red | Green | Blue | Formulas | Sells for |
|---|---|---|---|---|---|
1 | 0 | 0 | 21 | No trader buys it | |
1 | 0 | 0 | 21 | 26 bronze | |
1 | 0 | 0 | 21 | Bought by Apothecary | |
1 | 0 | 0 | 21 | No trader buys it | |
0 | 1 | 0 | 18 | No trader buys it | |
0 | 1 | 0 | 18 | No trader buys it | |
0 | 1 | 0 | 18 | Bought by Apothecary | |
0 | 1 | 0 | 18 | 1 bronze | |
0 | 1 | 0 | 18 | No trader buys it | |
0 | 0 | 1 | 14 | No trader buys it | |
0 | 0 | 1 | 14 | No trader buys it | |
0 | 0 | 1 | 14 | Bought by Apothecary | |
0 | 0 | 1 | 14 | No trader buys it | |
1 | 1 | 0 | 13 | 5 bronze | |
0 | 2 | 0 | 13 | 4 bronze | |
0 | 2 | 0 | 13 | No trader buys it | |
0 | 2 | 0 | 13 | Bought by Herm and Vegetable Stand | |
0 | 2 | 0 | 13 | Bought by Apothecary | |
1 | 1 | 0 | 13 | Bought by Apothecary | |
1 | 1 | 0 | 13 | No trader buys it | |
2 | 0 | 0 | 12 | No trader buys it | |
2 | 0 | 0 | 12 | No trader buys it | |
2 | 0 | 0 | 12 | Bought by Apothecary | |
1 | 0 | 1 | 11 | Bought by Apothecary | |
0 | 0 | 2 | 10 | No trader buys it | |
0 | 0 | 2 | 10 | No trader buys it | |
0 | 0 | 2 | 10 | Bought by Apothecary | |
0 | 0 | 2 | 10 | 1 silver 12 bronze | |
0 | 1 | 1 | 9 | 8 bronze | |
1 | 2 | 0 | 9 | No trader buys it |
Every formula
- Dream Dust 1 green / 1 blue
- Paint 2 green
- Lacquer 2 blue
- Healing Potion 2 red
- Damage Potion 1 red / 1 green
- Zombie Motivator Potion 1 red / 1 blue
- Zombie Motivator Potion II 1 red / 2 blue
- Berserker Potion 1 red / 1 green / 1 blue
- Weak growth elixir 1 red / 2 green
- Preservative 3 green
- Healing Potion II 4 red
- Damage Potion II 2 red / 2 green
- Berserker Potion II 2 red / 1 green / 1 blue
- Rich growth elixir 1 red / 3 green
- Explosive Dust 2 red / 2 blue
- Spices 2 green / 2 blue
- Healing Potion III 5 red
- Organ Improver Organ Improver (red skull): 4 red / 1 green; Organ Improver (white skull): 4 green
- Damage Potion III 3 red / 3 green
- Zombie Motivator Potion III 3 red / 3 blue
- Miracle growth elixir 1 red / 5 green
- Third Eye Salt 1 red / 5 blue
- Berserker Potion III 3 red / 2 green / 2 blue
- Reanimation Liquid 2 red / 1 green / 4 blue
- Tannin Liquid 4 red / 2 green / 1 blue
- Alkali 1 red / 4 green / 2 blue
- Umami 4 green / 4 blue
- Philosopher Stone 3 red / 3 green / 3 blue
Every ingredient and its runes
- Clay
- Flesh
- Alchemic Powder (1 red)
- Sand
- Berry
- Leaf
- Alchemic Powder (1 green)
- Stick
- Water
- Blueberry
- Blood
- Alchemic Powder (1 blue)
- Seed oil
- Flax
- Flour
- Swamp mushroom
- Onion
- Alchemic Powder (2 green)
- Alchemic Powder (1 red, 1 green)
- Tooth
- Stone
- Red Mushroom
- Alchemic Powder (2 red)
- Alchemic Powder (1 red, 1 blue)
- Night flower
- Minced Meat
- Alchemic Powder (2 blue)
- Zombie goo
- Ash
- Beeswax
Battle potions
- Healing Potion 2 red runes. Restores 20 of the Keeper's 100 health.
- Healing Potion II 4 red runes. Restores 40 of the Keeper's 100 health.
- Healing Potion III 5 red runes. Restores the Keeper's health in full (100).
- damage-potion
- damage-potion-ii
- damage-potion-iii
- Zombie Motivator Potion 1 red, 1 blue runes. Grants Zombie Motivation: the Keeper's zombie fighters wait half as long between attacks for 15 s.
- Zombie Motivator Potion II 1 red, 2 blue runes. Grants Zombie Motivation II: the Keeper's zombie fighters wait half as long between attacks for 30 s.
- Zombie Motivator Potion III 3 red, 3 blue runes. Grants Zombie Motivation III: the Keeper's zombie fighters wait half as long between attacks for 1 min.
- Berserker Potion 1 red, 1 green, 1 blue runes. Grants Berserk: the Keeper's sword and bow attacks cost no stamina for 15 s.
- Berserker Potion II 2 red, 1 green, 1 blue runes. Grants Berserk II: the Keeper's sword and bow attacks cost no stamina for 30 s.
- Berserker Potion III 3 red, 2 green, 2 blue runes. Grants Berserk III: the Keeper's sword and bow attacks cost no stamina for 45 s.















































