Tech tree
Tech tree: Branch summary: Technologies — 52; Research rules: Research branches — 5.
Tech tree
54 matching nodes
Scroll the diagram to explore. Select a node to read its requirements and unlocks.
Node list 54
The Concept of Wood
View details
Tier 1
- Unlocks
Board- Unlocks
Short Log- Unlocks
Sawhorse- Unlocks
Timber stockpile- Red tech points
2- Green tech points
2- Position
- Column 1
- Effect
- Unlocks Board, Short Log, Sawhorse and Timber stockpile.
- Cost
- 2 Red tech points
- Cost
- 2 Green tech points
Chopping
View details
Tier 2
- Unlocks
Firewood- Unlocks
Wood wedge- Unlocks
Chopping Spot- Red tech points
8- Position
- Column 2
- Effect
- Unlocks Firewood, Wood wedge and Chopping Spot.
- Cost
- 8 Red tech points
- Requirement
- Requires : The Concept of Wood
Requires
Woodworking I
View details
Tier 2
- Unlocks
Wooden Plank- Unlocks
Woodworking Workbench I- Red tech points
10- Position
- Column 2
- Effect
- Unlocks Wooden Plank and Woodworking Workbench I.
- Cost
- 10 Red tech points
- Requirement
- Requires : The Concept of Wood
Requires
The Concept of Stone
View details
Tier 2
- Unlocks
Piece of stone- Unlocks
Stonemason's Workbench- Red tech points
15- Position
- Column 2
- Effect
- Unlocks Piece of stone and Stonemason's Workbench.
- Cost
- 15 Red tech points
- Requirement
- Requires : The Concept of Wood
Requires
Suit Up!
View details
Tier 3
- Unlocks
Dresser with mirror- Red tech points
15- Position
- Column 3
- Effect
- Unlocks Dresser with mirror.
- Cost
- 15 Red tech points
- Requirement
- Requires : Woodworking I
Requires
Unlocks
Tool Rack
View details
Tier 3
- Unlocks
Tool Rack- Unlocks
Simple Chest- Red tech points
35- Position
- Column 3
- Effect
- Unlocks Tool Rack and Simple Chest.
- Cost
- 35 Red tech points
- Requirement
- Requires : The Concept of Stone , Woodworking I
Requires
Unlocks
Pottery I
View details
Tier 3
- Unlocks
Clay Plate- Unlocks
Potter's Wheel- Red tech points
10- Green tech points
5- Position
- Column 3
- Effect
- Unlocks Clay Plate and Potter's Wheel.
- Cost
- 10 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : The Concept of Stone
Requires
Unlocks
Zombie Assistant
View details
Tier 4
- Unlocks
Zombie Supplier Station- Red tech points
35- Green tech points
5- Position
- Column 4
- Effect
- Unlocks Zombie Supplier Station.
- Cost
- 35 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Tool Rack
Requires
Unlocks
Oiled wood
View details
Tier 4
- Unlocks
Oiled Plank- Unlocks
Wooden Kit I- Unlocks
Wooden Trinkets- Red tech points
20- Green tech points
20- Position
- Column 4
- Effect
- Unlocks Oiled Plank, Wooden Kit I and Wooden Trinkets.
- Cost
- 20 Red tech points
- Cost
- 20 Green tech points
- Requirement
- Requires : Tool Rack
Requires
Stone Polishing
View details
Tier 4
- Unlocks
Polished Stone- Unlocks
Stone Kit- Red tech points
20- Green tech points
5- Position
- Column 4
- Effect
- Unlocks Polished Stone and Stone Kit.
- Cost
- 20 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : The Concept of Stone , Tool Rack
Requires
Unlocks
Brick Making
View details
Tier 4
- Unlocks
Brick- Unlocks
Kiln- Red tech points
15- Green tech points
5- Position
- Column 4
- Effect
- Unlocks Brick and Kiln.
- Cost
- 15 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Pottery I
Requires
Jack
View details
Tier 5
- Status
- Reputation
- Reputation required
- 40 reputation
- Effect
- Opens once the research before it is done and the reputation with Jack reaches 40.
- Requirement
- Requires : Oiled wood
Requires
Woodworking II
View details
Tier 5
- Unlocks
Bronze Chisel- Unlocks
Furniture Kit I- Unlocks
Woodworking Workbench II- Red tech points
40- Green tech points
5- Position
- Column 5
- Effect
- Unlocks Bronze Chisel, Furniture Kit I and Woodworking Workbench II.
- Cost
- 40 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Oiled wood
Requires
Houses Repairing
View details
Tier 5
- Unlocks
Building Kit I- Red tech points
45- Green tech points
10- Position
- Column 5
- Effect
- Unlocks Building Kit I.
- Cost
- 45 Red tech points
- Cost
- 10 Green tech points
- Requirement
- Requires : Stone Polishing , Brick Making
Requires
Unlocks
Circular Saw
View details
Tier 6
- Unlocks
Wooden beam- Unlocks
Oiled Beam- Unlocks
Circular Saw- Red tech points
35- Green tech points
10- Position
- Column 6
- Effect
- Unlocks Wooden beam, Oiled Beam and Circular Saw.
- Cost
- 35 Red tech points
- Cost
- 10 Green tech points
- Requirement
- Requires : Jack
Requires
Market Stalls I
View details
Tier 6
- Status
- Hidden
- Unlocks
Apothecary- Unlocks
Vegetable Stand- Unlocks
Tailor- Position
- Column 6
- Effect
- Unlocks Apothecary, Vegetable Stand and Tailor.
- Requirement
- Requires : Woodworking II
Requires
Tool Rack II
View details
Tier 6
- Unlocks
Iron Chisel- Unlocks
Fine Tool Rack- Unlocks
Chest- Red tech points
60- Green tech points
10- Blue tech points
20- Position
- Column 6
- Effect
- Unlocks Iron Chisel, Fine Tool Rack and Chest.
- Cost
- 60 Red tech points
- Cost
- 10 Green tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Tool Rack , Woodworking II
Requires
Stone Carving
View details
Tier 5
- Unlocks
Carved Stone- Red tech points
60- Position
- Column 6
- Effect
- Unlocks Carved Stone.
- Cost
- 60 Red tech points
- Requirement
- Requires : Stone Polishing
Requires
Unlocks
Ceramic Firing
View details
Tier 5
- Unlocks
Clay Urn- Red tech points
55- Position
- Column 6
- Effect
- Unlocks Clay Urn.
- Cost
- 55 Red tech points
- Requirement
- Requires : Brick Making
Requires
Unlocks
Zombie Lumberjack
View details
Tier 7
- Status
- Hidden
- Unlocks
Lumberjack stand- Unlocks
Timber stockpile- Unlocks
Porter Station- Red tech points
75- Blue tech points
10- Position
- Column 7
- Effect
- Unlocks Lumberjack stand, Timber stockpile and Porter Station.
- Cost
- 75 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Circular Saw
Requires
Wooden Joint
View details
Tier 7
- Unlocks
Wooden Joint- Red tech points
90- Blue tech points
25- Position
- Column 7
- Effect
- Unlocks Wooden Joint.
- Cost
- 90 Red tech points
- Cost
- 25 Blue tech points
- Requirement
- Requires : Tool Rack II
Requires
Unlocks
Jack
View details
Tier 7
- Status
- Reputation
- Reputation required
- 50 reputation
- Effect
- Opens once the research before it is done and the reputation with Jack reaches 50.
- Requirement
- Requires : Tool Rack II
Requires
The Concept of Marble
View details
Tier 7
- Unlocks
Marble Plate- Red tech points
80- Blue tech points
30- Position
- Column 7
- Effect
- Unlocks Marble Plate.
- Cost
- 80 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Tool Rack II , Stone Carving
Requires
Unlocks
Zombie Stone Mining
View details
Tier 6
- Status
- Hidden
- Unlocks
Zombie Stone Quarry- Unlocks
Porter Station- Red tech points
70- Blue tech points
10- Position
- Column 7
- Effect
- Unlocks Zombie Stone Quarry and Porter Station.
- Cost
- 70 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Stone Carving
Requires
Wood Carving
View details
Tier 8
- Unlocks
Carved Wood- Unlocks
Large Chest- Red tech points
120- Blue tech points
30- Position
- Column 8
- Effect
- Unlocks Carved Wood and Large Chest.
- Cost
- 120 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Wooden Joint
Requires
Unlocks
Conveyors
View details
Tier 8
- Unlocks
Conveyor Belt- Unlocks
Conveyor Splitter- Unlocks
Underground Conveyor- Red tech points
70- Blue tech points
20- Position
- Column 8
- Effect
- Unlocks Conveyor Belt, Conveyor Splitter and Underground Conveyor.
- Cost
- 70 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Jack
Requires
Marble Polishing
View details
Tier 8
- Unlocks
Polished Marble- Unlocks
Stone Marbles- Red tech points
100- Blue tech points
20- Position
- Column 8
- Effect
- Unlocks Polished Marble and Stone Marbles.
- Cost
- 100 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : The Concept of Marble
Requires
Unlocks
Zombie Marble Mining
View details
Tier 8
- Status
- Hidden
- Unlocks
Zombie Marble Quarry- Red tech points
120- Blue tech points
30- Position
- Column 8
- Effect
- Unlocks Zombie Marble Quarry.
- Cost
- 120 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : The Concept of Marble
Requires
Unlocks
Zombie Lumberjack II
View details
Tier 8
- Status
- Hidden
- Unlocks
Upgrade Sawmill- Red tech points
120- Blue tech points
25- Position
- Column 9
- Effect
- Unlocks Upgrade Sawmill.
- Cost
- 120 Red tech points
- Cost
- 25 Blue tech points
- Requirement
- Requires : Zombie Lumberjack
Requires
Unlocks
Artisans I
View details
Tier 9
- Unlocks
Builder- Unlocks
Smithy- Red tech points
75- Green tech points
25- Position
- Column 9
- Effect
- Unlocks Builder and Smithy.
- Cost
- 75 Red tech points
- Cost
- 25 Green tech points
- Requirement
- Requires : Conveyors
Requires
Assembly bench
View details
Tier 9
- Unlocks
Wooden Kit I- Unlocks
Stone Kit- Unlocks
Assembly bench I- Red tech points
75- Blue tech points
20- Position
- Column 9
- Effect
- Unlocks Wooden Kit I, Stone Kit and Assembly bench I.
- Cost
- 75 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Conveyors
Requires
Marble Carving
View details
Tier 9
- Unlocks
Carved Marble- Red tech points
175- Blue tech points
50- Position
- Column 9
- Effect
- Unlocks Carved Marble.
- Cost
- 175 Red tech points
- Cost
- 50 Blue tech points
- Requirement
- Requires : Marble Polishing
Requires
Unlocks
Crate
View details
Tier 10
- Unlocks
Crate- Unlocks
Supply Pallet- Red tech points
100- Blue tech points
10- Position
- Column 10
- Effect
- Unlocks Crate and Supply Pallet.
- Cost
- 100 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Assembly bench
Requires
Unlocks
Wooden Kit I
View details
Tier 10
- Unlocks
Wooden Kit I- Unlocks
Assembly bench: Auto-hammer- Unlocks
Conveyor Chest I- Red tech points
100- Blue tech points
10- Position
- Column 10
- Effect
- Unlocks Wooden Kit I, Assembly bench: Auto-hammer and Conveyor Chest I.
- Cost
- 100 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Assembly bench
Requires
Fabric
View details
Tier 10
- Unlocks
Fabric- Unlocks
Supply: Fabric- Unlocks
Assembly bench: Spinning wheel- Red tech points
100- Blue tech points
10- Position
- Column 10
- Effect
- Unlocks Fabric, Supply: Fabric and Assembly bench: Spinning wheel.
- Cost
- 100 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Assembly bench
Requires
Zombie Delivery
View details
Tier 11
- Unlocks
Zombie Supply Porter- Unlocks
Supply Station- Red tech points
110- Blue tech points
10- Position
- Column 11
- Effect
- Unlocks Zombie Supply Porter and Supply Station.
- Cost
- 110 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Crate
Requires
Building Kit I
View details
Tier 11
- Unlocks
Building Kit I- Unlocks
Supply: Building materials I- Unlocks
Factory Lantern- Red tech points
110- Blue tech points
10- Position
- Column 11
- Effect
- Unlocks Building Kit I, Supply: Building materials I and Factory Lantern.
- Cost
- 110 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Wooden Kit I
Requires
Market Stalls II
View details
Tier 12
- Unlocks
Furniture Maker- Unlocks
Baker- Unlocks
Fish Stand- Red tech points
130- Green tech points
30- Position
- Column 12
- Effect
- Unlocks Furniture Maker, Baker and Fish Stand.
- Cost
- 130 Red tech points
- Cost
- 30 Green tech points
- Requirement
- Requires : Building Kit I
Requires
Assembly bench II
View details
Tier 12
- Unlocks
Supply: Iron Tools- Unlocks
Assembly bench II- Red tech points
110- Blue tech points
20- Position
- Column 12
- Effect
- Unlocks Supply: Iron Tools and Assembly bench II.
- Cost
- 110 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Building Kit I
Requires
Artisans II
View details
Tier 12
- Unlocks
Tavern- Unlocks
Brewery- Red tech points
100- Green tech points
75- Position
- Column 12
- Effect
- Unlocks Tavern and Brewery.
- Cost
- 100 Red tech points
- Cost
- 75 Green tech points
- Requirement
- Requires : Building Kit I
Requires
Furniture Kit I
View details
Tier 13
- Unlocks
Furniture Kit I- Unlocks
Supply: Furniture I- Unlocks
Assembly bench: Drill press- Red tech points
120- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Furniture Kit I, Supply: Furniture I and Assembly bench: Drill press.
- Cost
- 120 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Assembly bench II
Requires
Wooden Kit II
View details
Tier 13
- Unlocks
Wooden Kit II- Unlocks
Conveyor Chest II- Unlocks
Porter Station- Red tech points
120- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Wooden Kit II, Conveyor Chest II and Porter Station.
- Cost
- 120 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Assembly bench II
Requires
Kitchen Supplies
View details
Tier 13
- Unlocks
Supply: Cutlery I- Unlocks
Supply: Kitchen Utensils- Red tech points
120- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Supply: Cutlery I and Supply: Kitchen Utensils.
- Cost
- 120 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Assembly bench II
Requires
Ways of Stone
View details
Tier 13
- Unlocks
Marble Kit- Unlocks
Sculpture Kit I- Red tech points
120- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Marble Kit and Sculpture Kit I.
- Cost
- 120 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Assembly bench II
Requires
Unlocks
Market Stalls III
View details
Tier 14
- Unlocks
Alchemist- Unlocks
Jeweler- Red tech points
150- Green tech points
50- Position
- Column 14
- Effect
- Unlocks Alchemist and Jeweler.
- Cost
- 150 Red tech points
- Cost
- 50 Green tech points
- Requirement
- Requires : Furniture Kit I
Requires
Appliances I
View details
Tier 14
- Unlocks
Supply: Appliances I- Unlocks
Supply Pallet II- Red tech points
130- Blue tech points
20- Position
- Column 14
- Effect
- Unlocks Supply: Appliances I and Supply Pallet II.
- Cost
- 130 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Furniture Kit I
Requires
Bioreactor
View details
Tier 14
- Unlocks
Zombie Power- Unlocks
Bioreactor- Red tech points
130- Blue tech points
20- Position
- Column 14
- Effect
- Unlocks Zombie Power and Bioreactor.
- Cost
- 130 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Wooden Kit II
Requires
Unlocks
Clothes I
View details
Tier 14
- Unlocks
Supply: Clothes I- Unlocks
Assembly bench: Sewing machine- Red tech points
130- Blue tech points
20- Position
- Column 14
- Effect
- Unlocks Supply: Clothes I and Assembly bench: Sewing machine.
- Cost
- 130 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Kitchen Supplies
Requires
Zombie Mechanisms
View details
Tier 15
- Unlocks
Zombie Mechanism- Unlocks
Supply: Engineering Mechanism- Unlocks
Assembly bench: Lathe- Red tech points
140- Blue tech points
20- Position
- Column 15
- Effect
- Unlocks Zombie Mechanism, Supply: Engineering Mechanism and Assembly bench: Lathe.
- Cost
- 140 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Bioreactor
Requires
Assembly bench III
View details
Tier 16
- Unlocks
Sculpture Kit II- Unlocks
Supply: Cutlery II- Unlocks
Assembly bench III- Red tech points
150- Blue tech points
30- Position
- Column 16
- Effect
- Unlocks Sculpture Kit II, Supply: Cutlery II and Assembly bench III.
- Cost
- 150 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Zombie Mechanisms
Requires
Furniture Kit II
View details
Tier 17
- Unlocks
Furniture Kit II- Unlocks
Supply: Furniture II- Red tech points
160- Blue tech points
30- Position
- Column 17
- Effect
- Unlocks Furniture Kit II and Supply: Furniture II.
- Cost
- 160 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Assembly bench III
Requires
Building Kit II
View details
Tier 17
- Unlocks
Building Kit II- Unlocks
Supply: Building materials II- Red tech points
160- Blue tech points
30- Position
- Column 17
- Effect
- Unlocks Building Kit II and Supply: Building materials II.
- Cost
- 160 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Assembly bench III
Requires
Clothes II
View details
Tier 17
- Unlocks
Supply: Clothes II- Red tech points
160- Blue tech points
30- Position
- Column 17
- Effect
- Unlocks Supply: Clothes II.
- Cost
- 160 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Clothes I , Assembly bench III
Requires
Unlocks
Appliances II
View details
Tier 18
- Unlocks
Supply: Appliances II- Red tech points
170- Blue tech points
30- Position
- Column 18
- Effect
- Unlocks Supply: Appliances II.
- Cost
- 170 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Furniture Kit II
Requires
Unlocks
Connections 59
Tech tree
- Building
- Metallurgy
- Farming
- Theology
- Anatomy and Alchemy
- Cooking recipes
- The Concept of Wood 2 2
- Chopping 8
- Woodworking I 10
- The Concept of Stone 15
- Suit Up! 15
- Tool Rack 35
- Pottery I 10 5
- Zombie Assistant 35 5
- Oiled wood 20 20
- Stone Polishing 20 5
- Brick Making 15 5
- Jack Reputation
- Woodworking II 40 5
- Houses Repairing 45 10
- Circular Saw 35 10
- Market Stalls I Hidden
- Tool Rack II 60 10 20
- Stone Carving 60
- Ceramic Firing 55
- Zombie Lumberjack Hidden 75 10
- Wooden Joint 90 25
- The Concept of Marble 80 30
- Zombie Stone Mining Hidden 70 10
- Wood Carving 120 30
- Conveyors 70 20
- Marble Polishing 100 20
- Zombie Marble Mining Hidden 120 30
- Zombie Lumberjack II Hidden 120 25
- Artisans I 75 25
- Assembly bench 75 20
- Marble Carving 175 50
- Crate 100 10
- Wooden Kit I 100 10
- Fabric 100 10
- Zombie Delivery 110 10
- Building Kit I 110 10
- Market Stalls II 130 30
- Assembly bench II 110 20
- Artisans II 100 75
- Furniture Kit I 120 20
- Wooden Kit II 120 20
- Kitchen Supplies 120 20
- Ways of Stone 120 20
- Market Stalls III 150 50
- Appliances I 130 20
- Bioreactor 130 20
- Clothes I 130 20
- Zombie Mechanisms 140 20
- Assembly bench III 150 30
- Furniture Kit II 160 30
- Building Kit II 160 30
- Clothes II 160 30
- Appliances II 170 30
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
Tier 7
Tier 8
Tier 9
Tier 10
Tier 11
Tier 12
Tier 13
Tier 14
Tier 15
Tier 16
Tier 17
Tier 18
Branch summary
- Technologies
- 52
- Columns
- 18
- Total red tech points
- 4470
- Total green tech points
- 257
- Total blue tech points
- 670
- Reputation gates
- 2
- Branch opens
- Wake up at home during the intro.
Research rules
- Research branches
- 5
- Building, Metallurgy and Farming
- Available after waking at home in the intro.
- Theology
- Available during Holy Moly!
- Anatomy and Alchemy
- Available after placing the first body on the autopsy table.
- Research prerequisites
- Complete every connected technology to the left.
- Tech-point sources
- Gathering; crafting; selected items; studying new items at the Study Table.
- Cooking
- 20 dish groups; 0 tech points; granted by events.
Red tech points
- Meaning
- Crafting and material-working knowledge.
Green tech points
- Meaning
- Natural knowledge and the underlying nature of objects.
Blue tech points
- Meaning
- Spiritual knowledge concerning nonphysical matters.
Reputation gates
- Opening rule
- Reach the displayed reputation and finish all connected prior research.