Perk tree
Perk tree: Building branch: Total nodes — 16; Mastery and work requirements: Mastery upgrade — Each upgrade adds 1 to its mastery.
Perk tree
16 matching nodes
Scroll the diagram to explore. Select a node to read its requirements and unlocks.
Node list 16
Building mastery +1
Tier 1
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Building mastery by 1.
- Cost
- 1 Building inspiration point
Axeman
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Tier 2
- Cost
1- Type
- Perk
- Effect
- Firewood at the Chopping Spot: 15 instead of 10; Wood wedge at the Chopping Spot: 15 instead of 10; +1 Log from each of 46 kinds of tree; +1 to 2 Log from each of 7 kinds of tree.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Carrier
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Tier 2
- Cost
1- Type
- Perk
- Effect
- Your neck was made for something, right? Carry more items on your head.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Building mastery +1
Tier 2
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Building mastery by 1.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Fissure Finder
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Tier 2
- Cost
1- Type
- Perk
- Effect
- +2 Building mastery when working with stone.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Splinter Proof
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Tier 3
- Cost
1- Type
- Perk
- Effect
- +2 Building mastery when working with wood.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Axeman
Requires
Mason
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Tier 3
- Cost
1- Type
- Perk
- Effect
- A 50% chance of 1 to 2 extra Piece of stone at the Stonemason's Workbench; A 50% chance of 1 to 2 extra Polished Stone at the Stonemason's Workbench; plus 4 more.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Glassworker
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Tier 3
- Cost
1- Type
- Perk
- Effect
- Glass at the Furnace I or Furnace II: 4 instead of 3; Empty Bottle at the Furnace I or Furnace II: 3 instead of 2; Lens at the Furnace I or Furnace II: 3 instead of 2; plus 2 more.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Fissure Finder
Requires
Artist
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Tier 3
- Cost
1- Type
- Perk
- Effect
- No effect: its 13 recipes at the Stonemason's Workbench start from the first tick and turn out the same with or without it.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Fissure Finder
Requires
Carpenter
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Tier 4
- Cost
1- Type
- Perk
- Effect
- Board at the Circular Saw: 6 instead of 4; Short Log at the Circular Saw: 6 instead of 4; Wooden Plank at the Circular Saw: 6 instead of 4; Wooden beam at the Circular Saw: 3 instead of 2; plus 1 more.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Splinter Proof
Requires
Building mastery +1
Tier 4
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Building mastery by 1.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Splinter Proof
Requires
Building mastery +1
Tier 4
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Building mastery by 1.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Glassworker
Requires
Building mastery +1
Tier 4
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Building mastery by 1.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Artist
Requires
Builder
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Tier 5
- Cost
1- Type
- Perk
- Effect
- Who says cutting corners is a bad thing? You recover some resources when restoring buildings.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1 , Carpenter
- Requirement
- Building mastery +1
Requires
Belt Master
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Tier 5
- Cost
1- Type
- Perk
- Effect
- Each Zombie Carousel gives 10 Factory power instead of 7.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Jeweler
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Tier 5
- Cost
1- Type
- Perk
- Effect
- A 20% chance of 1 extra Gem from each copper vein.
- Cost
- 1 Building inspiration point
- Requirement
- Requires : Building mastery +1
- Requirement
- Building mastery +1
Requires
Connections 16
Perk tree
Tier 2
Tier 3
Tier 4
Tier 5
How it works
Building branch
- Total nodes
- 16
- Mastery upgrades
- 5 nodes; each adds +1 Building mastery.
- Perk nodes
- 11
- Cost per node
- 1 Building inspiration point.
- Prerequisites
- Unlock every connected parent before buying its child node.
- Complete branch cost
- 16 Building inspiration points, requiring 74 bar notches.
Inspiration points
- Earning and spending
- A filled inspiration bar grants 1 point in that color. Each node spends 1 point matching its branch.
Mastery and work requirements
- Mastery upgrade
- Each upgrade adds 1 to its mastery.
- Ordinary crafting
- Meet the recipe mastery requirement before starting work.
- Star crafts and autopsy
- These can be attempted from mastery 1, even below the full requirement.
- Mastery and work ticks
- At 2 times the required mastery, work takes 1/2 the ticks; at 3 times, it takes 1/3.
Perk bonuses across all five branches
- Permanent bonuses
- Perks grant permanent bonuses. Of the 68 talent perks, 11 add +2 to +4 mastery for specific work.