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Perk tree

Perk tree: Building branch: Total nodes — 16; Mastery and work requirements: Mastery upgrade — Each upgrade adds 1 to its mastery.

Perk tree

16 matching nodes

Scroll the diagram to explore. Select a node to read its requirements and unlocks.

Node list 16
Building mastery +1

Tier 1

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Building mastery by 1.
Cost
1 Building inspiration point
Axeman
View details

Tier 2

Cost
1
Type
Perk
Effect
Firewood at the Chopping Spot: 15 instead of 10; Wood wedge at the Chopping Spot: 15 instead of 10; +1 Log from each of 46 kinds of tree; +1 to 2 Log from each of 7 kinds of tree.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Carrier
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Tier 2

Cost
1
Type
Perk
Effect
Your neck was made for something, right? Carry more items on your head.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Building mastery +1

Tier 2

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Building mastery by 1.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Fissure Finder
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Tier 2

Cost
1
Type
Perk
Effect
+2 Building mastery when working with stone.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Splinter Proof
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Tier 3

Cost
1
Type
Perk
Effect
+2 Building mastery when working with wood.
Cost
1 Building inspiration point
Requirement
Requires : Axeman

Requires

Mason
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Tier 3

Cost
1
Type
Perk
Effect
A 50% chance of 1 to 2 extra Piece of stone at the Stonemason's Workbench; A 50% chance of 1 to 2 extra Polished Stone at the Stonemason's Workbench; plus 4 more.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Glassworker
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Tier 3

Cost
1
Type
Perk
Effect
Glass at the Furnace I or Furnace II: 4 instead of 3; Empty Bottle at the Furnace I or Furnace II: 3 instead of 2; Lens at the Furnace I or Furnace II: 3 instead of 2; plus 2 more.
Cost
1 Building inspiration point
Requirement
Requires : Fissure Finder

Requires

Artist
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Tier 3

Cost
1
Type
Perk
Effect
No effect: its 13 recipes at the Stonemason's Workbench start from the first tick and turn out the same with or without it.
Cost
1 Building inspiration point
Requirement
Requires : Fissure Finder

Requires

Carpenter
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Tier 4

Cost
1
Type
Perk
Effect
Board at the Circular Saw: 6 instead of 4; Short Log at the Circular Saw: 6 instead of 4; Wooden Plank at the Circular Saw: 6 instead of 4; Wooden beam at the Circular Saw: 3 instead of 2; plus 1 more.
Cost
1 Building inspiration point
Requirement
Requires : Splinter Proof

Requires

Building mastery +1

Tier 4

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Building mastery by 1.
Cost
1 Building inspiration point
Requirement
Requires : Splinter Proof

Requires

Building mastery +1

Tier 4

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Building mastery by 1.
Cost
1 Building inspiration point
Requirement
Requires : Glassworker

Requires

Building mastery +1

Tier 4

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Building mastery by 1.
Cost
1 Building inspiration point
Requirement
Requires : Artist

Requires

Builder
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Tier 5

Cost
1
Type
Perk
Effect
Who says cutting corners is a bad thing? You recover some resources when restoring buildings.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1 , Carpenter
Requirement
Building mastery +1

Requires

Belt Master
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Tier 5

Cost
1
Type
Perk
Effect
Each Zombie Carousel gives 10 Factory power instead of 7.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Jeweler
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Tier 5

Cost
1
Type
Perk
Effect
A 20% chance of 1 extra Gem from each copper vein.
Cost
1 Building inspiration point
Requirement
Requires : Building mastery +1
Requirement
Building mastery +1

Requires

Connections 16

Perk tree

Tier 2

Tier 3

Tier 4

Tier 5

How it works

Building branch

Total nodes
16
Mastery upgrades
5 nodes; each adds +1 Building mastery.
Perk nodes
11
Cost per node
1 Building inspiration point.
Prerequisites
Unlock every connected parent before buying its child node.
Complete branch cost
16 Building inspiration points, requiring 74 bar notches.

Inspiration points

Earning and spending
A filled inspiration bar grants 1 point in that color. Each node spends 1 point matching its branch.

Mastery and work requirements

Mastery upgrade
Each upgrade adds 1 to its mastery.
Ordinary crafting
Meet the recipe mastery requirement before starting work.
Star crafts and autopsy
These can be attempted from mastery 1, even below the full requirement.
Mastery and work ticks
At 2 times the required mastery, work takes 1/2 the ticks; at 3 times, it takes 1/3.

Perk bonuses across all five branches

Permanent bonuses
Perks grant permanent bonuses. Of the 68 talent perks, 11 add +2 to +4 mastery for specific work.