Locations
Locations: Browse all 29 entries by name and attributes; Browse World Map, How it works.
World Map
How it works
Inquisition Base
Regions
Factsfast-travel milestone, 5 work zones, 4 kinds of fish, 6 questsSummaryRegion
Crossroads
Regions
Factsfast-travel milestone, 13 questsSummaryRegion
Village
Regions
Factsfast-travel milestone, 6 kinds of fish, 1 character, 9 questsSummaryRegion
Forest
Regions
Facts6 kinds of fish, 1 character, 6 questsSummaryRegion
Swamp
Regions
Factsfast-travel milestone, 6 kinds of fish, 1 character, 3 questsSummaryRegion
Town
Regions
Facts10 battles, 14 questsSummaryRegion
Graveyard
Work zones
Factsfast-travel milestone, 1 work zone, 3 questsSummaryWork zone in Inquisition Base
Vineyard
Work zones
Factsfast-travel milestone, 2 work zonesSummaryWork zone in Inquisition Base
Quarry
Work zones
Factsfast-travel milestone, 2 work zonesSummaryWork zone in Inquisition Base
Riverside
Work zones
Facts1 work zoneSummaryWork zone in Inquisition Base
Sawmill
Work zones
Facts1 work zoneSummaryWork zone in Inquisition Base
Home
Buildings
Facts1 work zone, 9 questsSummaryBuilding in Inquisition Base
Alchemy Lab
Buildings
Facts1 work zone, 3 questsSummaryBuilding in Inquisition Base
Church
Buildings
Facts1 work zone, 6 questsSummaryBuilding in Graveyard
Morgue
Buildings
Facts1 work zone, 1 questSummaryBuilding in Graveyard
Village Tavern
Buildings
Facts1 character, 8 questsSummaryBuilding in Village
Dockside Club
Buildings
Facts1 character, 17 questsSummaryBuilding in Port Area
Jack's Workshop
Buildings
Facts1 character, 7 questsSummaryBuilding in Town
Barracks
Buildings
Facts1 work zone, 1 character, 14 questsSummaryBuilding in Town
Town Warehouse
Buildings
Facts5 questsSummaryBuilding in Town
Astrologer's Tower
Buildings
Facts1 character, 13 questsSummaryBuilding in Port Area
Square
Town districts
Facts1 battle, 1 questSummaryTown district in Town
Port Area
Town districts
Factsfast-travel milestone, 2 battles, 6 kinds of fish, 11 questsSummaryTown district in Town
Stilt Houses
Town districts
Factsfast-travel milestone, 2 questsSummaryTown district in Town
How it works
- Inquisition Base The Keeper's base: the Yard and Garden work zones, the Keeper's Home, the Abandoned Tower with the Alchemy Lab and the way down to the basement workshops.
- Crossroads The junction east of the graveyard where the roads to the Village and the Town meet, with a fast-travel milestone and the Nun's house.
- Village The village south of the Crossroads: the Village Tavern, Herm's Store, the Royal Services mailbox and a fishing spot.
- Forest The woods south of the base, guarded on the road to the Village. It has a fishing spot on the river, and the bandit Hans is found here.
- Swamp The marsh at the southern end of the map, home of the Goddess of Nature statue and a fishing spot of its own.
- Town The walled Town north and east of the Crossroads. Most of the game's battles are fought in its streets, and its houses, market stalls and workshops are restored plot by plot.
- Graveyard The Keeper's graveyard, beside the Church and the Morgue entrance. Its quality meter is shown with the white skull.
- Vineyard A work zone on the western edge of the base, with its own fast-travel milestone and a door down to the Vineyard Basement.
- Quarry The stone and marble work zone south of the base. Its Old Mine entrance opens when a Blockage is cleared with 1 Dynamite.
- Riverside The sand and clay work zone by the river west of the base. Its build desk is where zombie diggers are set up.
- Sawmill The timber work zone in the south-west, starting as an abandoned sawmill.
- Home The Keeper's house: the bed, the kitchen and the Home build desk. A second floor is reached by a ladder.
- Alchemy Lab The laboratory inside the Abandoned Tower at the back of the base, with the alchemy Laboratory, the Study Table and the flask shelf.
- Church The church next to the graveyard, where sermons are held from the tribune. It has its own quality meter, shown as a cross.
- Morgue The underground morgue reached from the graveyard. Bodies are autopsied here, and its meter shows stored bodies against capacity.
- Village Tavern The tavern in the Village, where Januarius is found.
- Dockside Club The port tavern in the Port Area, run by Linda.
- Jack's Workshop Jack's workshop, just inside the Town gate.
- Barracks The town guard's barracks by the Town gate, with its own build desk and quality meter.
- Town Warehouse The warehouse by the Port Area, with a ladder down to the Warehouse Cellar.
- Astrologer's Tower Gunter the astrologer's tower on the Port Area shore.
- Square The market square just inside the Town walls, with three Housing plots. Its streets are won back in the Market Square Purge.
- Port Area The harbour district on the eastern shore: the Dockside Club, the Astrologer's Tower, the Main Pier and a fast-travel milestone.
- Stilt Houses The houses on stilts on the western lake in the north-west of the Town, with their own fast-travel milestone.
- Sluice Area The canal locks in the north of the Town, with a fast-travel milestone by the water.
- Palace The palace in the north-east corner of the Town, next to the Castle Area.
- Sewers The sewers under the Town, entered by the west gate. Sewer brawls and the Sewrena arena battles are fought down here.
- Royal Foundry The old royal foundry, reached through the water tunnel and now run by monks. It has a fast-travel milestone of its own.
- Inquisition Dungeon The dungeon where the game begins. Its entrance is in the far north of the map, by the Castle Area.
























