Skip to content
Skip to content

Battles

Battles: Browse all 17 entries by name and attributes; Browse Every battle, Defenses, Weapons.

Every battle

Defenses

Not listed
Defense
Defense power
Health
Damage per arrow
Range
Spikes: damage back per blow taken
Barricade I
+2
400 (440 with War Supplier)
Does not shoot
None
None
Barricade II
+4
600 (660 with War Supplier)
Does not shoot
None
None
Barricade III
+6
800 (880 with War Supplier)
Does not shoot
None
None
Spiked Barricade I
+2
250 (275 with War Supplier)
Does not shoot
None
3 (4 with War Engineer)
Spiked Barricade II
+4
450 (495 with War Supplier)
Does not shoot
None
5 (7 with War Engineer)
Spiked Barricade III
+6
600 (660 with War Supplier)
Does not shoot
None
7 (10 with War Engineer)
Fortified Barricade I
+2
600 (660 with War Supplier)
Does not shoot
None
None
Fortified Barricade II
+4
800 (880 with War Supplier)
Does not shoot
None
None
Fortified Barricade III
+6
1000 (1100 with War Supplier)
Does not shoot
None
None
Archer Tower I
+2
150 (200 with War Supplier)
8 (12 with War Engineer)
7
None
Archer Tower II
+4
300 (400 with War Supplier)
16 (20 with War Engineer)
7
None
Archer Tower III
+6
450 (550 with War Supplier)
24 (30 with War Engineer)
7
None

Weapons

Not listed
Weapon
Damage per hit
With Sword Master
With God's fury
With Fighter / Fighter II / Fighter III
Stamina per attack
Rusty Sword
4
6
6
7 / 10 / 13
20
Bronze Sword
5
7
7
8 / 11 / 14
20
Iron Sword
7
9
9
10 / 13 / 16
20
Steel Sword
10
12
12
13 / 16 / 19
20
Master Sword
13
16
15
16 / 19 / 22
20
Simple Bow
4
No change
7
7 / 10 / 13
10
Reinforced Bow
8
No change
11
11 / 14 / 17
10
Battle Bow
15
No change
18
18 / 21 / 24
10
Heavy Bow
22
No change
25
25 / 28 / 31
10

Weapons

Not listed
Weapon
Type
Damage per hit
With the zombie perk
With God's fury
Range
Pause between attacks
Defense power
Simple Bow
Bow
4
7 (Blindseye)
7
6
1 s (0.5 s with Zombie Motivation)
+1
Reinforced Bow
Bow
8
11 (Blindseye)
11
6
1 s (0.5 s with Zombie Motivation)
+1
Battle Bow
Bow
15
18 (Blindseye)
18
6
1 s (0.5 s with Zombie Motivation)
+2
Heavy Bow
Bow
22
25 (Blindseye)
25
6
1 s (0.5 s with Zombie Motivation)
+3
Simple Pike
Pike
2
4 (Impaler)
No change
2
0.65 s (0.325 s with Zombie Motivation)
+1
Light Pike
Pike
4
6 (Impaler)
No change
2
0.65 s (0.325 s with Zombie Motivation)
+1
Battle Pike
Pike
6
8 (Impaler)
No change
2
0.65 s (0.325 s with Zombie Motivation)
+2
Knight's Spear
Pike
10
12 (Impaler)
No change
2
0.65 s (0.325 s with Zombie Motivation)
+3

Armor

Not listed
Armor
A hit on the Keeper or a zombie fighter wearing it deals
On a zombie fighter with Tin Can
Defense power
Rusty Armor
the full damage
1 less damage
+0
Bronze Armor
1 less damage
2 less damage
+1
Iron Armor
2 less damage
3 less damage
+2
Steel Armor
3 less damage
4 less damage
+3
Master Armor
4 less damage
5 less damage
+4

Mercenaries

Hire
Price
First hire
5 silver
After 1 win with them
7 silver 50 bronze
After 2 wins with them
10 silver
After 3 wins with them
15 silver
After 4 wins with them
20 silver
After 5 wins with them
1 gold
After the quest Inflation
3 Wine (gold quality)

Battles

Every battle

Battle potions

Perks for battle