Game reference
Tech tree
Metallurgy tech tree: Branch summary: Technologies — 45; Research rules: Research branches — 5.
Tech tree
47 matching nodes
Scroll the diagram to explore. Select a node to read its requirements and unlocks.
Node list 47
Bronze Works
View details
Tier 1
- Unlocks
Bronze Nails- Unlocks
Wooden Anvil- Red tech points
5- Position
- Column 1
- Effect
- Unlocks Bronze Nails and Wooden Anvil.
- Cost
- 5 Red tech points
Unlocks
Bronze Melting
View details
Tier 2
- Unlocks
Bronze Ingot- Unlocks
Bronze Nails- Unlocks
Furnace I- Unlocks
Firewood shed I- Red tech points
10- Position
- Column 2
- Effect
- Unlocks Bronze Ingot, Bronze Nails, Furnace I and Firewood shed I.
- Cost
- 10 Red tech points
- Requirement
- Requires : Bronze Works
Requires
Bronze Craft
View details
Tier 3
- Unlocks
Bronze Detail- Unlocks
Hardening Bucket- Red tech points
30- Position
- Column 3
- Effect
- Unlocks Bronze Detail and Hardening Bucket.
- Cost
- 30 Red tech points
- Requirement
- Requires : Bronze Melting
Requires
Glass
View details
Tier 3
- Unlocks
Glass- Red tech points
30- Green tech points
10- Position
- Column 3
- Effect
- Unlocks Glass.
- Cost
- 30 Red tech points
- Cost
- 10 Green tech points
- Requirement
- Requires : Bronze Melting
Requires
Unlocks
Bronze Blades
View details
Tier 4
- Unlocks
Bronze Axe- Unlocks
Bronze Pickaxe- Red tech points
15- Green tech points
5- Position
- Column 4
- Effect
- Unlocks Bronze Axe and Bronze Pickaxe.
- Cost
- 15 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Bronze Craft
Requires
Unlocks
Bronze Forge
View details
Tier 4
- Unlocks
Tin- Unlocks
Bronze Ingot- Unlocks
Sluice Box- Red tech points
20- Position
- Column 4
- Effect
- Unlocks Tin, Bronze Ingot and Sluice Box.
- Cost
- 20 Red tech points
- Requirement
- Requires : Bronze Craft
Requires
Unlocks
Bronze Instruments
View details
Tier 4
- Unlocks
Bronze Shovel- Unlocks
Bronze Hammer- Red tech points
15- Green tech points
5- Position
- Column 4
- Effect
- Unlocks Bronze Shovel and Bronze Hammer.
- Cost
- 15 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Bronze Craft
Requires
Unlocks
Glass Blowing
View details
Tier 4
- Unlocks
Alchemy Flasks I- Unlocks
Empty Bottle- Red tech points
45- Green tech points
10- Position
- Column 4
- Effect
- Unlocks Alchemy Flasks I and Empty Bottle.
- Cost
- 45 Red tech points
- Cost
- 10 Green tech points
- Requirement
- Requires : Glass
Requires
Unlocks
Herbert
View details
Tier 5
- Status
- Reputation
- Reputation required
- 20 reputation
- Effect
- Opens once the research before it is done and the reputation with Herbert reaches 20.
- Requirement
- Requires : Bronze Forge
Requires
Bronze Polishing
View details
Tier 5
- Unlocks
Polished Bronze- Unlocks
Bronze tools- Unlocks
Copper Trinkets- Red tech points
30- Position
- Column 5
- Effect
- Unlocks Polished Bronze, Bronze tools and Copper Trinkets.
- Cost
- 30 Red tech points
- Requirement
- Requires : Bronze Forge
Requires
Firewood shed II
View details
Tier 5
- Unlocks
Firewood shed II- Red tech points
20- Green tech points
5- Position
- Column 5
- Effect
- Unlocks Firewood shed II.
- Cost
- 20 Red tech points
- Cost
- 5 Green tech points
- Requirement
- Requires : Bronze Forge
Requires
Unlocks
Reinforced Plank
View details
Tier 6
- Unlocks
Reinforced Plank- Red tech points
45- Position
- Column 6
- Effect
- Unlocks Reinforced Plank.
- Cost
- 45 Red tech points
- Requirement
- Requires : Herbert
Requires
Unlocks
Bronze Equipment
View details
Tier 6
- Unlocks
Bronze Armor- Unlocks
Bronze Sword- Red tech points
30- Position
- Column 6
- Effect
- Unlocks Bronze Armor and Bronze Sword.
- Cost
- 30 Red tech points
- Requirement
- Requires : Herbert
Requires
Unlocks
Iron Forge
View details
Tier 6
- Unlocks
Iron Ingot- Unlocks
Supply: Iron- Unlocks
Furnace II- Red tech points
35- Position
- Column 6
- Effect
- Unlocks Iron Ingot, Supply: Iron and Furnace II.
- Cost
- 35 Red tech points
- Requirement
- Requires : Bronze Polishing
Requires
Simple Barricades
View details
Tier 7
- Unlocks
Barricade I- Unlocks
Spiked Barricade I- Unlocks
Fortified Barricade I- Red tech points
60- Green tech points
25- Position
- Column 7
- Effect
- Unlocks Barricade I, Spiked Barricade I and Fortified Barricade I.
- Cost
- 60 Red tech points
- Cost
- 25 Green tech points
- Requirement
- Requires : Reinforced Plank
Requires
Bronze Weapons
View details
Tier 7
- Unlocks
Light Pike- Unlocks
Reinforced Bow- Red tech points
35- Green tech points
10- Position
- Column 7
- Effect
- Unlocks Light Pike and Reinforced Bow.
- Cost
- 35 Red tech points
- Cost
- 10 Green tech points
- Requirement
- Requires : Bronze Equipment
Requires
Unlocks
Iron Smithing
View details
Tier 7
- Unlocks
Bronze Gear- Unlocks
Iron Nails- Unlocks
Iron Anvil- Red tech points
50- Position
- Column 7
- Effect
- Unlocks Bronze Gear, Iron Nails and Iron Anvil.
- Cost
- 50 Red tech points
- Requirement
- Requires : Iron Forge
Requires
Bellows
View details
Tier 7
- Unlocks
Lens- Unlocks
Alchemy Flasks II- Unlocks
Bellows- Red tech points
30- Position
- Column 7
- Effect
- Unlocks Lens, Alchemy Flasks II and Bellows.
- Cost
- 30 Red tech points
- Requirement
- Requires : Iron Forge
Requires
Unlocks
Archers Tower
View details
Tier 8
- Unlocks
Archer Tower I- Unlocks
Expand Military Building Area- Red tech points
60- Green tech points
25- Position
- Column 8
- Effect
- Unlocks Archer Tower I and Expand Military Building Area.
- Cost
- 60 Red tech points
- Cost
- 25 Green tech points
- Requirement
- Requires : Simple Barricades
Requires
Zombie Digging
View details
Tier 8
- Status
- Hidden
- Unlocks
Clay Digger Stand- Unlocks
Sand Digger Stand- Unlocks
Porter Station- Red tech points
50- Blue tech points
10- Position
- Column 8
- Effect
- Unlocks Clay Digger Stand, Sand Digger Stand and Porter Station.
- Cost
- 50 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Iron Smithing
Requires
Iron Works
View details
Tier 8
- Unlocks
Iron Detail- Unlocks
Iron Kit I- Red tech points
75- Position
- Column 8
- Effect
- Unlocks Iron Detail and Iron Kit I.
- Cost
- 75 Red tech points
- Requirement
- Requires : Iron Smithing
Requires
Unlocks
Zombie Mining
View details
Tier 8
- Status
- Hidden
- Unlocks
Zombie Miner- Unlocks
Porter Station- Red tech points
60- Blue tech points
10- Position
- Column 8
- Effect
- Unlocks Zombie Miner and Porter Station.
- Cost
- 60 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Iron Smithing
Requires
Unlocks
Smithy I
View details
Tier 8
- Unlocks
Brick- Unlocks
Glass- Unlocks
Smithy I- Red tech points
75- Blue tech points
20- Position
- Column 8
- Effect
- Unlocks Brick, Glass and Smithy I.
- Cost
- 75 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Iron Smithing
Requires
Reinforced Beam
View details
Tier 9
- Unlocks
Reinforced Beam- Red tech points
75- Position
- Column 9
- Effect
- Unlocks Reinforced Beam.
- Cost
- 75 Red tech points
- Requirement
- Requires : Iron Works
Requires
Unlocks
Iron Equipment
View details
Tier 9
- Unlocks
Iron Armor- Unlocks
Iron Sword- Red tech points
80- Position
- Column 9
- Effect
- Unlocks Iron Armor and Iron Sword.
- Cost
- 80 Red tech points
- Requirement
- Requires : Iron Works
Requires
Unlocks
Iron Instruments I
View details
Tier 9
- Unlocks
Iron Axe- Unlocks
Iron Shovel- Red tech points
80- Blue tech points
15- Position
- Column 9
- Effect
- Unlocks Iron Axe and Iron Shovel.
- Cost
- 80 Red tech points
- Cost
- 15 Blue tech points
- Requirement
- Requires : Iron Works
Requires
Unlocks
Iron Instruments II
View details
Tier 9
- Unlocks
Iron Hammer- Unlocks
Iron Pickaxe- Red tech points
80- Blue tech points
15- Position
- Column 9
- Effect
- Unlocks Iron Hammer and Iron Pickaxe.
- Cost
- 80 Red tech points
- Cost
- 15 Blue tech points
- Requirement
- Requires : Iron Works
Requires
Unlocks
Smithy: Hammer
View details
Tier 9
- Unlocks
Iron Ingot- Unlocks
Iron Kit I- Unlocks
Smithy: Hammer- Red tech points
80- Blue tech points
30- Position
- Column 9
- Effect
- Unlocks Iron Ingot, Iron Kit I and Smithy: Hammer.
- Cost
- 80 Red tech points
- Cost
- 30 Blue tech points
- Requirement
- Requires : Smithy I
Requires
Robust Barricades
View details
Tier 10
- Unlocks
Barricade II- Unlocks
Spiked Barricade II- Unlocks
Fortified Barricade II- Red tech points
90- Green tech points
30- Position
- Column 10
- Effect
- Unlocks Barricade II, Spiked Barricade II and Fortified Barricade II.
- Cost
- 90 Red tech points
- Cost
- 30 Green tech points
- Requirement
- Requires : Reinforced Beam
Requires
Iron Weapons
View details
Tier 10
- Unlocks
Battle Pike- Unlocks
Battle Bow- Red tech points
90- Blue tech points
10- Position
- Column 10
- Effect
- Unlocks Battle Pike and Battle Bow.
- Cost
- 90 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Iron Equipment
Requires
Unlocks
Iron Products
View details
Tier 10
- Unlocks
Advanced Detail- Unlocks
Iron tools- Red tech points
90- Blue tech points
10- Position
- Column 10
- Effect
- Unlocks Advanced Detail and Iron tools.
- Cost
- 90 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Iron Instruments I , Iron Instruments II
Requires
Unlocks
Zombie Gears
View details
Tier 10
- Unlocks
Zombie Carousel- Red tech points
90- Blue tech points
20- Position
- Column 10
- Effect
- Unlocks Zombie Carousel.
- Cost
- 90 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Smithy: Hammer
Requires
Unlocks
Smithy: Bellows
View details
Tier 10
- Unlocks
Tableware- Unlocks
Glass Containers- Unlocks
Smithy: Bellows- Red tech points
90- Blue tech points
20- Position
- Column 10
- Effect
- Unlocks Tableware, Glass Containers and Smithy: Bellows.
- Cost
- 90 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Smithy: Hammer
Requires
Archers Tower II
View details
Tier 11
- Unlocks
Archer Tower II- Red tech points
100- Green tech points
50- Position
- Column 11
- Effect
- Unlocks Archer Tower II.
- Cost
- 100 Red tech points
- Cost
- 50 Green tech points
- Requirement
- Requires : Robust Barricades
Requires
Unlocks
Jack
View details
Tier 11
- Status
- Reputation
- Reputation required
- 70 reputation
- Effect
- Opens once the research before it is done and the reputation with Jack reaches 70.
- Requirement
- Requires : Iron Products
Requires
Steel Smithing
View details
Tier 12
- Unlocks
Steel Detail- Unlocks
Steel Screws- Unlocks
Steel Anvil- Unlocks
Lantern II- Red tech points
120- Blue tech points
15- Position
- Column 12
- Effect
- Unlocks Steel Detail, Steel Screws, Steel Anvil and Lantern II.
- Cost
- 120 Red tech points
- Cost
- 15 Blue tech points
- Requirement
- Requires : Jack
Requires
Reinforced Barricades
View details
Tier 13
- Unlocks
Barricade III- Unlocks
Spiked Barricade III- Unlocks
Fortified Barricade III- Red tech points
150- Green tech points
75- Position
- Column 13
- Effect
- Unlocks Barricade III, Spiked Barricade III and Fortified Barricade III.
- Cost
- 150 Red tech points
- Cost
- 75 Green tech points
- Requirement
- Requires : Steel Smithing
Requires
Steel Instruments I
View details
Tier 13
- Unlocks
Steel Hammer- Unlocks
Steel Axe- Red tech points
150- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Steel Hammer and Steel Axe.
- Cost
- 150 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Steel Smithing
Requires
Unlocks
Steel Instruments II
View details
Tier 13
- Unlocks
Steel Pickaxe- Unlocks
Steel Shovel- Red tech points
150- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Steel Pickaxe and Steel Shovel.
- Cost
- 150 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Steel Smithing
Requires
Unlocks
Steel Casting
View details
Tier 13
- Unlocks
Engineering Details- Unlocks
Steel tools- Unlocks
Casting Table- Red tech points
150- Blue tech points
20- Position
- Column 13
- Effect
- Unlocks Engineering Details, Steel tools and Casting Table.
- Cost
- 150 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Steel Smithing
Requires
Archers Tower III
View details
Tier 14
- Unlocks
Archer Tower III- Red tech points
160- Green tech points
80- Position
- Column 14
- Effect
- Unlocks Archer Tower III.
- Cost
- 160 Red tech points
- Cost
- 80 Green tech points
- Requirement
- Requires : Reinforced Barricades
Requires
Unlocks
Steel Weapons
View details
Tier 14
- Unlocks
Knight's Spear- Unlocks
Heavy Bow- Red tech points
160- Blue tech points
10- Position
- Column 14
- Effect
- Unlocks Knight's Spear and Heavy Bow.
- Cost
- 160 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Steel Instruments I
Requires
Unlocks
Steel Equipment
View details
Tier 14
- Unlocks
Steel Armor- Unlocks
Steel Sword- Red tech points
160- Blue tech points
10- Position
- Column 14
- Effect
- Unlocks Steel Armor and Steel Sword.
- Cost
- 160 Red tech points
- Cost
- 10 Blue tech points
- Requirement
- Requires : Steel Instruments II
Requires
Unlocks
Smithy II
View details
Tier 14
- Unlocks
Clay Molds- Unlocks
Iron Kit II- Unlocks
Smithy II- Red tech points
160- Blue tech points
20- Position
- Column 14
- Effect
- Unlocks Clay Molds, Iron Kit II and Smithy II.
- Cost
- 160 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Steel Casting
Requires
Masterwork Equipment
View details
Tier 15
- Unlocks
Master Sword- Unlocks
Master Armor- Red tech points
200- Blue tech points
25- Position
- Column 15
- Effect
- Unlocks Master Sword and Master Armor.
- Cost
- 200 Red tech points
- Cost
- 25 Blue tech points
- Requirement
- Requires : Steel Equipment
Requires
Unlocks
Lenses
View details
Tier 15
- Unlocks
Lens- Unlocks
Smithy: Press- Red tech points
175- Blue tech points
20- Position
- Column 15
- Effect
- Unlocks Lens and Smithy: Press.
- Cost
- 175 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Smithy II
Requires
Unlocks
Steel Works
View details
Tier 15
- Unlocks
Engineering Kit- Unlocks
Supply: Steel Tools- Unlocks
Smithy: Grindstone- Red tech points
175- Blue tech points
20- Position
- Column 15
- Effect
- Unlocks Engineering Kit, Supply: Steel Tools and Smithy: Grindstone.
- Cost
- 175 Red tech points
- Cost
- 20 Blue tech points
- Requirement
- Requires : Smithy II
Requires
Connections 47
Tech tree
- Building
- Metallurgy
- Farming
- Theology
- Anatomy and Alchemy
- Cooking recipes
- Bronze Works 5
- Bronze Melting 10
- Bronze Craft 30
- Glass 30 10
- Bronze Blades 15 5
- Bronze Forge 20
- Bronze Instruments 15 5
- Glass Blowing 45 10
- Herbert Reputation
- Bronze Polishing 30
- Firewood shed II 20 5
- Reinforced Plank 45
- Bronze Equipment 30
- Iron Forge 35
- Simple Barricades 60 25
- Bronze Weapons 35 10
- Iron Smithing 50
- Bellows 30
- Archers Tower 60 25
- Zombie Digging Hidden 50 10
- Iron Works 75
- Zombie Mining Hidden 60 10
- Smithy I 75 20
- Reinforced Beam 75
- Iron Equipment 80
- Iron Instruments I 80 15
- Iron Instruments II 80 15
- Smithy: Hammer 80 30
- Robust Barricades 90 30
- Iron Weapons 90 10
- Iron Products 90 10
- Zombie Gears 90 20
- Smithy: Bellows 90 20
- Archers Tower II 100 50
- Jack Reputation
- Steel Smithing 120 15
- Reinforced Barricades 150 75
- Steel Instruments I 150 20
- Steel Instruments II 150 20
- Steel Casting 150 20
- Archers Tower III 160 80
- Steel Weapons 160 10
- Steel Equipment 160 10
- Smithy II 160 20
- Masterwork Equipment 200 25
- Lenses 175 20
- Steel Works 175 20
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
Tier 7
Tier 8
Tier 9
Tier 10
- Robust Barricades
- Barricade II
- Spiked Barricade II
- Fortified Barricade II
- Reinforced Beam
- Iron Weapons
- Battle Pike
- Battle Bow
- Iron Equipment
- Iron Products
- Advanced Detail
- Iron tools
- Iron Instruments I
- Iron Instruments II
- Zombie Gears
- Zombie Carousel
- Smithy: Hammer
- Smithy: Bellows
- Tableware
- Glass Containers
- Smithy: Bellows
Tier 11
Tier 12
Tier 13
Tier 14
Tier 15
Branch summary
- Technologies
- 45
- Columns
- 15
- Total red tech points
- 3680
- Total green tech points
- 330
- Total blue tech points
- 340
- Reputation gates
- 2
- Branch opens
- Wake up at home during the intro.
Research rules
- Research branches
- 5
- Building, Metallurgy and Farming
- Available after waking at home in the intro.
- Theology
- Available during Holy Moly!
- Anatomy and Alchemy
- Available after placing the first body on the autopsy table.
- Research prerequisites
- Complete every connected technology to the left.
- Tech-point sources
- Gathering; crafting; selected items; studying new items at the Study Table.
- Cooking
- 20 dish groups; 0 tech points; granted by events.
Red tech points
- Meaning
- Crafting and material-working knowledge.
Green tech points
- Meaning
- Natural knowledge and the underlying nature of objects.
Blue tech points
- Meaning
- Spiritual knowledge concerning nonphysical matters.
Reputation gates
- Opening rule
- Reach the displayed reputation and finish all connected prior research.