Game reference
Perk tree
Anatomy perk tree: Anatomy branch: Total nodes — 20; Mastery and work requirements: Mastery upgrade — Each upgrade adds 1 to its mastery.
Perk tree
20 matching nodes
Scroll the diagram to explore. Select a node to read its requirements and unlocks.
Node list 20
Anatomy mastery +1
Tier 1
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Anatomy mastery by 1.
- Cost
- 1 Anatomy inspiration point
Researcher
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- Curiosity is surprisingly good exercise for the mind. Research items faster and with less Energy.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Anatomy mastery +1
Tier 2
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Anatomy mastery by 1.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Son of a butcher
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- No effect: its tooltip says autopsies require less energy and cause less insanity, but autopsies take the same energy and insanity with or without it.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Monument builder
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- +4 Building mastery when crafting gravestones and grave fences.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Cube distillations
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- Melted Fat at the Distillation Cube: 7 instead of 4 or 5 instead of 3, by recipe; Alcohol at the Distillation Cube: 7 instead of 4, 2 instead of 1 or 3 instead of 2, by recipe; plus 1 more.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Anatomy mastery +1
Tier 3
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Anatomy mastery by 1.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Son of a butcher
Requires
Anatomy mastery +1
Tier 3
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Anatomy mastery by 1.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Monument builder
Requires
Grave Builder
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- 2 fewer ticks per craft on the 39 recipes it improves; 1 less energy per tick on its 39 recipes: 2 instead of 3; 0.1 less insanity per tick on its 39 recipes: 0.1 instead of 0.2.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Monument builder
Requires
Anatomy mastery +1
Tier 3
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Anatomy mastery by 1.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Researcher
Requires
Formula one
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- +4 Anatomy mastery when working at the Formulation Bench.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Cube distillations
Requires
Surgeon
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- Its 108 autopsy operations start with 2 successful ticks already done.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Treasure Hunter
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- People keep their savings in the strangest places. Organs occasionally contain silver during an autopsy.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Cremator
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- Ash at the Crematorium I: 10 instead of 5; Salt at the Crematorium I: 2 instead of 1; Ash at the Crematorium II: 14 instead of 7; Salt at the Crematorium II: 4 instead of 2.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1 , Grave Builder
- Requirement
- Anatomy mastery +1
Requires
Alchemist
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- A 40%, 50%, 60% or 80% chance (set per recipe) of 1 extra item on 27 recipes.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Formula one
Requires
Expert anatomist
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- +4 Anatomy mastery when working at an Autopsy Table.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Surgeon
Requires
Scientist
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- You go deeper and explore the essence of things. Studying items may uncover stories or yield extra points.
- Cost
- 1 Anatomy inspiration point
- Requirement
- Requires : Anatomy mastery +1
- Requirement
- Anatomy mastery +1
Requires
Lust and Envy
View details
Tier 1
- Status
- Hidden
- Cost
1- Type
- Perk
- Effect
- Do things look a little strange, or does the red just make everything seem more sinister?
- Cost
- 1 Anatomy inspiration point
Gluttony and Pride
View details
Tier 1
- Status
- Hidden
- Cost
1- Type
- Perk
- Effect
- Sometimes things aren't what they seem... or is that just an illusion?
- Cost
- 1 Anatomy inspiration point
Wraith and Sloth
View details
Tier 1
- Status
- Hidden
- Cost
1- Type
- Perk
- Effect
- Calm can be deadly... or are the cobwebs putting gloomy thoughts into your head again?
- Cost
- 1 Anatomy inspiration point
Connections 17
Perk tree
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
How it works
Anatomy branch
- Total nodes
- 20
- Mastery upgrades
- 5 nodes; each adds +1 Anatomy mastery.
- Perk nodes
- 15
- Cost per node
- 1 Anatomy inspiration point.
- Prerequisites
- Unlock every connected parent before buying its child node.
- Complete branch cost
- 20 Anatomy inspiration points, requiring 94 bar notches.
- Hidden perks
- 3 hidden perks have no prerequisite nodes.
Inspiration points
- Earning and spending
- A filled inspiration bar grants 1 point in that color. Each node spends 1 point matching its branch.
Mastery and work requirements
- Mastery upgrade
- Each upgrade adds 1 to its mastery.
- Ordinary crafting
- Meet the recipe mastery requirement before starting work.
- Star crafts and autopsy
- These can be attempted from mastery 1, even below the full requirement.
- Mastery and work ticks
- At 2 times the required mastery, work takes 1/2 the ticks; at 3 times, it takes 1/3.
Perk bonuses across all five branches
- Permanent bonuses
- Perks grant permanent bonuses. Of the 68 talent perks, 11 add +2 to +4 mastery for specific work.