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Game reference

Perk tree

Smithing perk tree: Smithing branch: Total nodes — 18; Mastery and work requirements: Mastery upgrade — Each upgrade adds 1 to its mastery.

Perk tree

18 matching nodes

Scroll the diagram to explore. Select a node to read its requirements and unlocks.

Node list 18
Smithing mastery +1

Tier 1

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Smithing mastery by 1.
Cost
1 Smithing inspiration point
Fireman
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Tier 2

Cost
1
Type
Perk
Effect
Bronze Ingot at the Furnace I or Furnace II: 3 instead of 2 or 5 instead of 4, by recipe; Golden ingot at the Furnace II: 3 instead of 2; Iron Ingot at the Furnace II: 4 instead of 3.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Miner
View details

Tier 2

Cost
1
Type
Perk
Effect
+1 Copper Nugget from each copper vein; A 20% chance of 1 extra Gem from each copper vein; +1 Iron Ore from each of 2 kinds of ore deposit.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Smithing mastery +1

Tier 2

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Smithing mastery by 1.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Smithing mastery +1

Tier 3

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Smithing mastery by 1.
Cost
1 Smithing inspiration point
Requirement
Requires : Fireman

Requires

Gold Digger
View details

Tier 3

Cost
1
Type
Perk
Effect
A 40% chance of 1 extra Golden nugget at the Sluice Box.
Cost
1 Smithing inspiration point
Requirement
Requires : Miner

Requires

Sword Master
View details

Tier 3

Cost
1
Type
Perk
Effect
+2 damage per hit with the Keeper's swords (+3 with the Master Sword).
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Blacksmith
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Tier 4

Cost
1
Type
Perk
Effect
Bronze Nails at the Wooden Anvil, Iron Anvil or Steel Anvil: 8 instead of 6 or 16 instead of 12, by recipe; Iron Nails at the Iron Anvil or Steel Anvil: 16 instead of 12; plus 1 more.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Heat Handler
View details

Tier 4

Cost
1
Type
Perk
Effect
+2 Smithing mastery when working with iron.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Smithing mastery +1

Tier 4

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Smithing mastery by 1.
Cost
1 Smithing inspiration point
Requirement
Requires : Gold Digger

Requires

War Engineer
View details

Tier 4

Cost
1
Type
Perk
Effect
Archer Tower I, II and III: +4, +4 and +6 damage per arrow; Spiked Barricade I, II and III: +1, +2 and +3 damage back per blow.
Cost
1 Smithing inspiration point
Requirement
Requires : Sword Master

Requires

Engineer
View details

Tier 5

Cost
1
Type
Perk
Effect
Bronze Detail at the Wooden Anvil, Iron Anvil or Steel Anvil: 9 instead of 6; Iron Detail at the Iron Anvil or Steel Anvil: 9 instead of 6; plus 2 more.
Cost
1 Smithing inspiration point
Requirement
Requires : Blacksmith

Requires

Gear Master
View details

Tier 5

Cost
1
Type
Perk
Effect
Bronze Gear at the Iron Anvil or Steel Anvil: 4 instead of 3; Engineering Details at the Furnace II: 3 instead of 2.
Cost
1 Smithing inspiration point
Requirement
Requires : Heat Handler

Requires

Iron Will
View details

Tier 5

Cost
1
Type
Perk
Effect
Mom always said insanity was for losers. Insanity can no longer rise above 70%.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Tempering Expert
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Tier 5

Cost
1
Type
Perk
Effect
+2 Smithing mastery when working with steel.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Smithing mastery +1

Tier 5

Effect
+1
Cost
1
Type
Mastery upgrade
Effect
Raises Smithing mastery by 1.
Cost
1 Smithing inspiration point
Requirement
Requires : War Engineer

Requires

Deep Pockets
View details

Tier 6

Cost
1
Type
Perk
Effect
One day, they may prove too deep even for you. Increases inventory size.
Cost
1 Smithing inspiration point
Requirement
Requires : Engineer , Gear Master

Requires

War Supplier
View details

Tier 6

Cost
1
Type
Perk
Effect
Archer Tower I, II and III: +50, +100 and +100 health; Barricades, Spiked Barricades and Fortified Barricades: +10% health.
Cost
1 Smithing inspiration point
Requirement
Requires : Smithing mastery +1
Requirement
Smithing mastery +1

Requires

Connections 18

Perk tree

Tier 2

Tier 3

Tier 4

Tier 5

Tier 6

How it works

Smithing branch

Total nodes
18
Mastery upgrades
5 nodes; each adds +1 Smithing mastery.
Perk nodes
13
Cost per node
1 Smithing inspiration point.
Prerequisites
Unlock every connected parent before buying its child node.
Complete branch cost
18 Smithing inspiration points, requiring 84 bar notches.

Inspiration points

Earning and spending
A filled inspiration bar grants 1 point in that color. Each node spends 1 point matching its branch.

Mastery and work requirements

Mastery upgrade
Each upgrade adds 1 to its mastery.
Ordinary crafting
Meet the recipe mastery requirement before starting work.
Star crafts and autopsy
These can be attempted from mastery 1, even below the full requirement.
Mastery and work ticks
At 2 times the required mastery, work takes 1/2 the ticks; at 3 times, it takes 1/3.

Perk bonuses across all five branches

Permanent bonuses
Perks grant permanent bonuses. Of the 68 talent perks, 11 add +2 to +4 mastery for specific work.