Game reference
Perk tree
Farming perk tree: Farming branch: Total nodes — 21; Mastery and work requirements: Mastery upgrade — Each upgrade adds 1 to its mastery.
Perk tree
21 matching nodes
Scroll the diagram to explore. Select a node to read its requirements and unlocks.
Node list 21
Farming mastery +1
Tier 1
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Farming mastery by 1.
- Cost
- 1 Farming inspiration point
Farming mastery +1
Tier 2
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Farming mastery by 1.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Master Brewer
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- No effect: Mead and Beer start from the first tick and turn out the same with or without it.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Green Thumb
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- No effect: planting starts from the first tick and turns out the same with or without it.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Master Forager
View details
Tier 2
- Cost
1- Type
- Perk
- Effect
- +2 Blueberry from each of 3 kinds of bush; +2 Berry from each of 6 kinds of bush; +2 Rhododendron from each of 3 kinds of bush; +1 to 2 Swamp mushroom from each of 2 kinds of mushroom; plus 2 more.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Cook
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- Bread at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; Berry smoothie at the Kitchen Table or Kitchen Table II: 5 instead of 3; plus 10 more.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Fisherman
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- You know how to handle your fishing rod. Now it’s stronger than ever.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Brewer
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- Mead at the Brewing Stand: 8 instead of 5; Beer at the Brewing Stand: 8 instead of 5.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Master Brewer
Requires
Farmer
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- +1 crop per harvest on 9 crops.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Green Thumb
Requires
Compost Chemist
View details
Tier 3
- Cost
1- Type
- Perk
- Effect
- Peat at the Compost Pile: 4 instead of 2; Peat at the Compost Pile II: 10 instead of 5; Headstart Fertilizer I at the Formulation Bench: 2 instead of 1; plus 5 more.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Green Thumb
Requires
Farming mastery +1
Tier 3
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Farming mastery by 1.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Master Forager
Requires
Heat Saver
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- Fuel per craft: 5 instead of 10 on 10 recipes; Fuel per craft: 10 instead of 20 on 11 recipes; Fuel per craft: 5 instead of 15 on 10 recipes; Fuel per craft: 10 instead of 25 on 6 recipes.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Cook
Requires
Fish Filleter
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- River fish fillet at the Kitchen Table or Kitchen Table II: 2 instead of 1, 4 instead of 2, 6 instead of 3 or 8 instead of 4, by recipe; plus 2 more.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Fisherman
Requires
Grape Master
View details
Tier 4
- Cost
1- Type
- Perk
- Effect
- +1 Grapes per harvest.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Brewer
Requires
Farming mastery +1
Tier 4
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Farming mastery by 1.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farmer , Compost Chemist
Requires
Farming mastery +1
Tier 5
- Effect
- +1
- Cost
1- Type
- Mastery upgrade
- Effect
- Raises Farming mastery by 1.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Heat Saver
Requires
Wine Master
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- Wine at the Wine Barrel: 5 instead of 4; Wine starts from the first tick with or without it.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Grape Master
Requires
Farmer II
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- +1 crop per harvest on 9 crops.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Seed Master
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- +1 seed per harvest on 9 crops.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Cook II
View details
Tier 6
- Cost
1- Type
- Perk
- Effect
- Muffin at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; Croissant at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; plus 20 more.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Farming mastery +1
- Requirement
- Farming mastery +1
Requires
Sommelier
View details
Tier 5
- Cost
1- Type
- Perk
- Effect
- No effect: Wine starts from the first tick and turns out the same with or without it.
- Cost
- 1 Farming inspiration point
- Requirement
- Requires : Grape Master
Requires
Connections 21
Perk tree
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
How it works
Farming branch
- Total nodes
- 21
- Mastery upgrades
- 5 nodes; each adds +1 Farming mastery.
- Perk nodes
- 16
- Cost per node
- 1 Farming inspiration point.
- Prerequisites
- Unlock every connected parent before buying its child node.
- Complete branch cost
- 21 Farming inspiration points, requiring 99 bar notches.
- Listed inspiration supply
- All Farming inspirations together provide 87 bar notches, worth 18 points.
Inspiration points
- Earning and spending
- A filled inspiration bar grants 1 point in that color. Each node spends 1 point matching its branch.
Mastery and work requirements
- Mastery upgrade
- Each upgrade adds 1 to its mastery.
- Ordinary crafting
- Meet the recipe mastery requirement before starting work.
- Star crafts and autopsy
- These can be attempted from mastery 1, even below the full requirement.
- Mastery and work ticks
- At 2 times the required mastery, work takes 1/2 the ticks; at 3 times, it takes 1/3.
Perk bonuses across all five branches
- Permanent bonuses
- Perks grant permanent bonuses. Of the 68 talent perks, 11 add +2 to +4 mastery for specific work.